This animation consists of a thrilling dog-fight in space between spaceships. The scene has various action scenes(whole scene is 1000 frames As of currently and is subject to change).The animation was created on Blender.
This paper presents a user-centered redesign of the Revolut mobile app using Hartson and Pyla’s “Wheel” lifecycle model. Through interviews and observations with three users, key usability issues were identified, including unclear feedback, difficulty managing multiple currencies, confusing navigation, and limited transaction filtering. These insights informed a set of interaction design requirements focused on simplification, flexibility, and improved communication. The proposed redesign, illustrated through conceptual models and wireframes, enhances usability, reduces cognitive load, and increases user confidence, demonstrating how targeted interaction design can improve both efficiency and trust in mobile banking systems.
The work to be submitted is an evaluation of SHEIN – a popular e-commerce platform – from a user experience perspective. The main aim of the work is to assess how well this platform abides by the 10 usability heuristics created by Jakob Nielsen. These 10 heuristics are principles established to ensure an intuitive and user-friendly design.
My project is about redesigning the well-known system called YouTube, which has become a big part of our lives, as it is used for entertainment, education and even social purposes. Since there can always be room for improvement, even for one of the most established websites, I proposed a redesign of YouTube, which aims to improve some of its features, like for example how user-friendly it is for the content creators, and whether there could be some room for more user freedom in terms of customization. To achieve the redesign, I used the usability engineering life cycle process, which is a structured framework consisting of a series of stages and corresponding activities, some of them being evaluation and analysis of the current system, and design and prototyping for the redesigned system.
A fully functional , deployed e-commerce web application for an imaginary company, with a range of dynamic features. These include:
A products/services catalogue
Search items by name and filter by category functionalities
User registration, login/logout, profile viewing and updating
Role-based and Web security
A shopping cart system and checkout functionality
Other advanced features
Public users: Can browse items and register/login
Members: Can order items, configure their profile and access most of the website
Staff members: Members capabilities + employee portal access
Superuser/Admin: Members capabilities + admin portal access
I created a website that sells flowers, accessories for gardens, fertilizers and more. The user can login or register or checkout as a guest. The logged in users can view and edit their profiles, view their shopping card, view their order history, make an order, and rate. The staff can also edit the product, and the owner can also delete a product, add a product and register staff. They can search for products through the search bar or to use the categories and subcategories.
A dynamic hiking trip booking platform built with Django, designed with strong focus on usability and minimalist aesthetics tailored to the needs of hikers. It allows users to browse, search, and filter a list of trips, manage wish lists and carts, write reviews, and update personal info, all within an intuitive interface. A built-in recommender system suggests trips based on user behavior, enhancing the personalized experience. Extensive UI and design work ensures a clean, responsive experience that prioritizes clarity and ease of use, making it ideal for both casual users and experienced outdoor enthusiasts.
Poker Face is a feature-rich Texas Hold'em game developed in Java with JavaFX. The application provides visually engaging and interactive experience with customizable settings, realistic card animations, player avatars, betting rounds, and comprehensive standard Texas Hold'em rules.