This Thesis examined the relationship between moral disengagement, parenting
styles and trolling behavior in Greek female college students (N=154), testing
whether parenting styles could predict trolling. Participants completed the GAIT,
MDM, and (s)-EMBU scales. Trolling was positively correlated with moral
disengagement, rejection, and overprotection and negatively correlated with
warm parenting styles. Moral disengagement showed similar correlations, and
parenting styles weakly predicted trolling. Findings suggest a link between
trolling, moral disengagement and parenting styles, contributing to existing
literature. Some limitations include time constraints and sample size. Future
research can work on developing interventions and exploring moderators
between trolling and parenting styles.
An interactive game where users partake to roleplay as Agents attempting to identify phishing emails and corresponding suspicious elements. The game intends to educate users about the elements of phishing emails and their differences with legitimate emails.
This Thesis explores an adaptive interactive fiction platform which implements personalized interactive storytelling and collaborative problem-solving to support cognitive and social development for individuals with intellectual and developmental disabilities (IDD). Using large language and diffusion models, the platform creates dynamic, personalized narratives and visuals tailored to specific user needs. Key features include multimodal engagement, customizable narration, adjustable content complexity, and real-time feedback which ensures equitable participation among users. The platform aims to complement traditional therapeutic methods in the holistic development of individuals with IDD.
The work explores how human behaviors and rationale risk the overall cybersecurity of an organization, arguing that technological defenses alone are insufficient and the focus should be on the humans and not the technology.
A board-game heavily inspired from Dungeons and Dragons in combination with the game Monopoly. Players pick their class and begin their adventure in a magical land of real estate, with their goal being becoming the single richest real estate agent of the land. They can challenge each other, NPCs and two final bosses.
A short diary-entry-style comic about the stereotypical Sad Girl as seen on Tumblr and popularized with Lana Del Rey, with sketches inspired by Sad Girl imagery on Pinterest.
Drawing mainly from Ginsberg's “Howl" and Kerouac's "On The Road", as well as more generalized research regarding what the philosophy of the beat generation was about, I attempted to write a self-reflection that would not only grasp the meaning of their work but also the reflection of their worldview as seen through it. I wanted to imagine how the youth would react to pieces of literature we now find to be groundbreaking for the time, as well as what it truly means to live for a member of that subculture. How you should not get caught up in the joys of materialism but rather enjoy life for what it really is; the connections you make with your own self, nature and the people you love.
The documentary explores the history and legacy of Ballroom culture. It aims to reposition Ballroom culture, moving beyond its stereotypical association with “rebellious” 1980s youth subcultures to its roots in 19th-century Harlem, where it began as a space for the self-expression and empowerment of Black and Latinx groups. Through archival footage and clips from Paris is Burning (1990) and Pose (2018), the film challenges narrow portrayals of marginalization, which often focus solely on struggle, instead emphasizing the joy, creativity, and resilience at the heart of the culture. It invites viewers to see subcultural expression as both a resistance to the mainstream and a celebration of identity.
My experiment, or rather my demonstration, aims to showcase the effects of electromagnetism As a result, I came up with the idea of the neodymium magnet free falling through a copper tube. The main principle is that as the magnet falls inside the copper tube, the flux of the magnetic field causes electrical currents in the copper tube which in turn creates their own magnetic fields that interact with the magnetic field of the magnet causing it to slow down its fall. It was made apparent that the effect is substantial, and I tried to measure it by calculating the net acceleration which came at around 2,5% of the gravity acceleration..
My creative project for the course HNS2250A1 Debunking Pseudoscience is an educational tool that assists me to debunk the pseudoscientific claim or concept of Mercury in retrograde. Mercury in retrograde, as seen from the Earth, is the apparent backward movement of Mercury in its orbit around the sun. However, this is an optical illusion because there is no planet in our solar system that goes in an opposite direction from the other planets (counterclockwise direction). Moreover, through my educational tool, made from clay, I can explain Kepler’s first law which explains that all planets including Earth are orbiting the Sun in an elliptical route. Furthermore, through Kepler’s work, I can show with my educational tool that the Sun is not at the center of the ellipse.